Art of Illusion v31 - Modeller+Renderer

Photoshop-Alternativen, Bearbeitung von Bildern etc.

Moderatoren: |Gordon|, Jean, Moderatoren

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RIP
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Art of Illusion v31 - Modeller+Renderer

Beitrag von RIP » 04.06.02, 9:25

home: http://www.artofillusion.org/index.html

dl: http://telia.dl.sourceforge.net/sourcef ... ion1.1.zip ( ca. 2 mb )

benötigt wird sun's java 1.4

screenshots: http://www.artofillusion.org/aoiscreenshots.html

doc: http://www.artofillusion.org/AoIManual.zip ( 8mb )

tutorials: http://www.artofillusion.org/aoidocs.html
Art of Illusion is a free, open source 3D modelling and rendering studio. It is written entirely in Java, and should be usable on any Java Virtual Machine which is compatible with JDK 1.1 or later.

The current version is 1.1, released May 5, 2002. This version is both stable and powerful enough to be used for serious, high end animation work. Many of its capabilities rival those found in commercial programs. Some of the highlights include subdivision surface based modelling tools, skeleton based animation, and a graphical language for designing procedural textures and materials.


Bild
Zuletzt geändert von RIP am 31.08.05, 10:30, insgesamt 1-mal geändert.
[i]Copying all or parts of a program is as natural to a programmer as breathing, and as productive. It ought to be as free. [/i] - RMS

RIP
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Beitrag von RIP » 31.08.05, 10:30

upd. v2.1

DL: http://www.artofillusion.org/downloads.html#windows
v2.1, June 14, 2005
OpenGL is now used for interactive rendering, allowing hardware acceleration (requires Jogl to be installed).
The Scale Object, Create Sphere, Create Cube, and Create Cylinder tools show the objects being resized in real time, rather than just bounding boxes.
The Preview Animation command can now use any of the standard display modes, not just wireframe.
When saving scenes, it now does a safe save (implemented by Nik Trevallyn-Jones).
There is an option to keep a backup file when saving.
When displaying a grid in parallel mode, the grid lines are numbered.
The Lathe, Extrude, and Skin tools place the newly created object in the same location as the objects it was created from.
When saving a scene or image, it asks for confirmation before overwriting an existing file.
The Scripts and Plugins Manager is now much faster when scanning for new scripts or plugins to download (written by Francois Guillet).
Some minor optimizations to rendering speed.
Upgraded to Buoy 1.4.
Lots of bug fixes.
[i]Copying all or parts of a program is as natural to a programmer as breathing, and as productive. It ought to be as free. [/i] - RMS

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fishy
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Beitrag von fishy » 08.12.05, 16:43

Art of Illusion 2.2 ist erschienen:

http://switch.dl.sourceforge.net/source ... /aoi22.zip

windows launcher files:
(einfach in den programm ordner kopieren)
http://www.artofillusion.org/AoIWinLauncher.zip

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fishy
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Beitrag von fishy » 27.02.06, 17:43

art of illusion 2.2.1 erschienen:

http://prdownloads.sourceforge.net/aoi/aoi221.zip



The current version is 2.2.1, released February 11, 2006. This version is both stable and powerful enough to be used for serious, high end animation work.

Many of its capabilities rival those found in commercial programs. Some of the highlights include subdivision surface based modelling tools, skeleton based animation, and a graphical language for designing procedural textures and materials.

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fishy
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Beitrag von fishy » 12.06.06, 3:06


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Stevie
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Beitrag von Stevie » 24.03.07, 15:05

ArtOfIllusion 2.4.1 (February 27, 2007)

Download: http://sourceforge.net/project/download ... e&79689673

Changelog:
Notes:
- Speed optimizations to the raytracer.
- The outline camera filter produces slightly smoother lines.
- Lots of bug fixes.

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fishy
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Beitrag von fishy » 21.08.07, 3:04


hylli
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Beitrag von hylli » 10.03.09, 10:08

Art of Illusion 2.7.1 (08.03.09)

Changelog:
http://aoi.sourceforge.net/history

Hylli

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Gordon
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Re: Art of Illusion v2.7.1 - Modeller+Renderer

Beitrag von Gordon » 25.09.13, 17:07

ein Major-Update auf Version 3.0 ist uns ein Posting wert:
v3.0, Sept. 23, 2013

Animation can be previewed directly in the main window.
Added support for Groovy scripting language.
Refactored raytracer to be usable from scripts and plugins.
Replaced Text script with a much better Text modelling tool.
Changed the behavior of the Rotate View tool to be more intuitive.
Lots of improvements to implicit objects.
Render settings are saved as part of the scene.
Added "Detach Points from Bone" command.
Bug fixes and UI improvements.
Freude ist nur ein Mangel an Information.

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Gordon
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Re: Art of Illusion v3.0 - Modeller+Renderer

Beitrag von Gordon » 20.01.15, 17:56

Version 3.01 beseitigt einige Fehler:
http://aoi.sourceforge.net/history
Freude ist nur ein Mangel an Information.

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Gordon
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Re: Art of Illusion v3.01 - Modeller+Renderer

Beitrag von Gordon » 28.12.16, 18:16

v3.0.3, Dec. 12, 2016

Fix bug related to shaded mesh objects having wrong material properties calculated
Fix twitchy smoothed Position/Rotation tracks
Upgrade Jogl Libraries
Move View controls to their own menu
Performance enhancement for better multi-thread raytracing on many-core processers
Freude ist nur ein Mangel an Information.

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Gordon
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Re: Art of Illusion v3.03 - Modeller+Renderer

Beitrag von Gordon » 09.07.19, 17:18

Stable 3.1!

Includes:

Updated Installers/Launchers that work with Java 9+
View Manipulation rework - many more options for maneuvering your viewpoint camera
Lots of bugfixes and performance enhancements
https://github.com/ArtOfIllusion/ArtOfIllusion/releases
Freude ist nur ein Mangel an Information.

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