AutoHotkey v1.1.30.* /v. 2 alpha - Scriptsprache für Makros

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Moderatoren: |Gordon|, Jean, Moderatoren

Beiträge: 12811
Registriert: 06.01.02, 18:46

Re: AutoHotkey v1.1.29.* /v. 2 alpha - Scriptsprache für Makros

Beitrag von Gordon » 22.08.18, 19:13 - August 22, 2018
Fixed SendInput/SendPlay to restore DownR/remapped modifiers.

Increased limit of hotkeys per script from 1000 to 32762.

Changed commands which accept On/Off/Toggle to also accept 1/0/-1 (where documented).

Improvements to debugger (DBGp) support:

Added support for the -d (stack depth) option.
Added (DBGp-only) .<base> pseudo-property to resolve ambiguity.
Fixed debugger to avoid unsupported re-entry during break state.
Fixed DBGp command parser to support quoted parameters.
FCK Klimawandel

Beiträge: 3848
Registriert: 13.05.12, 10:16

Re: AutoHotkey v1.1.30.* /v. 2 alpha - Scriptsprache für Makros

Beitrag von klodeckel » 11.11.18, 6:50

v1.1.30.01 - November 11, 2018

Changed TV_Add/TV_Modify to allow "Bold1" and "Bold0".
Fixed hotkey pairs with non-zero #InputLevel blocking sent events.
Fixed Control Choose to send WM_COMMAND even if the control's ID is 0.
Fixed heap corruption in scripts with keyboard hook but no hotkeys.
Fixed escape sequences in one-line hotstrings with 'X' option.
Fixed `` escape sequence preceding a ; comment flag.
Fixed finally corrupting the value of a pending return.
Fixed MsgBox to detect timeouts even if the thread is interrupted.
Fixed Ahk2Exe to support more built-in variables in #Include.
Ein häufiger Fehler den Leute machen, wenn sie etwas völlig Narrensicheres erfinden wollen, ist den Einfallsreichtum kompletter Narren zu unterschätzen.