WinUAE v 4.2.1 / WinFellow 0.53 - Amigaemulatoren

Spiele, Emulatoren, etc.

Moderatoren: Jean, |Gordon|, Moderatoren

Beiträge: 73
Registriert: 01.12.01, 3:43

WinUAE v 4.2.1 / WinFellow 0.53 - Amigaemulatoren

Beitrag von Rasi » 03.05.02, 20:00

Name: Winuae
Version: 0.8.21R3
Homepage: 0.8.21R3
Grösse: 974k
home-win port:
UAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000.
A Commodore Amiga, for those who don't know, is a 16/32 bit computer system based on the Motorola 680x0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models.
UAE is written for Unixish systems; it is developed on a Linux machine but it should compile and run on any half-recent Unix-like operating system. It has also been ported to a wide variety of machines and operating systems, including DOS, Windows 95/NT, MacOS, RiscOS, BeOS and NextStep.
UAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which UAE is distributed.

UAE emulates:
A 68000/010/020/040 CPU, optionally a 68881 FPU
OCS, ECS and AGA Graphics Chipset (including sprite-playfield collisions)
Up to 2MB Chip RAM and up to 8MB Fast RAM, or 8MB Chip RAM without Fast RAM
Up to 64MB Zorro III Fast RAM, independent of Chip RAM setting (68020+ only)
Up to 1MB Slow RAM, for extended compatibility with problem software
Up to 8MB of graphics card memory, usable by software that supports Picasso 96 compatible graphics cards
4 x 3.5" floppy disk drives (DF0:, DF1:, DF2: and DF3:). It's not possible to read Amiga disks, so these are emulated with disk files.
A hard-disk: either a harddisk image file or part of the native filesystem
Joystick support (with option of mapping joystick to numeric keypad)
Mouse support
Ability to run in various screen modes (for better display quality or better speed)
Full stereo sound support, consisting of 4 x 8bit channels
Simple parallel and serial port support. Note: the parallel port is not really implemented. Though it's sufficient for printing.
state-saving. you can save the state of your emulated Amiga and continue later on.
some other things which don't work well enough to mention them here...

Beiträge: 86
Registriert: 26.08.01, 13:27

Beitrag von Grainger » 04.05.02, 13:16

Als Ergänzung zu WinUAE kann ich "Jaybee's AmigaInABox" empfehlen.

Ist quasi eine vorkonfigurierte Workbench (mit diversen zusätzlich installierbaren Erweiterungen).
Since version 1.06, any illegal files have been deleted.

Momentan sind verfügbar:

1. Das Grundpaket


2. Language Pack


3. Music Pack


4. Internet Pack


5. einige Amgia-Games

bei Interesse am besten selbst auf der HP nachsehen.

Beiträge: 3009
Registriert: 19.12.01, 20:17

Beitrag von RIP » 04.05.02, 14:48

dl: ...

abkömmling des beliebten dosfellows , der bekannt wurde durch seine bessere spiele-kompatibilität ...

[i]Copying all or parts of a program is as natural to a programmer as breathing, and as productive. It ought to be as free. [/i] - RMS

Beiträge: 27
Registriert: 28.03.05, 21:13

Beitrag von Supimajo » 30.11.05, 20:25

Na endlich kann ich auch mal was dazu beitragen.

Deutsche DLL-Datei für WinUAE1.1.1: ... 1.1.0).rar

regelmäßiger Besucher
Beiträge: 20
Registriert: 17.11.05, 11:11

WinUAE 1.2

Beitrag von 2olf » 09.06.06, 23:27

version 1.2 (vom 20.02.2006)
New features:

- New "lores filter" in GUI, fixes incorrect colors in programs that
use superhires trick (eg. Virtual Karting, demo Rest-2).
- Logitech G15 keyboard LCD support.
- FPU emulation updates and fixes.
- Ability to create 1:1 HDF from Amiga formatted harddisk.
- ProWizard module ripper updated to latest version.
- Display Filter panel updates, added 1x,2x,4x,6x,8x multipliers.
- PNG screenshots.
- Light pen hardware emulated. (but no trigger or cursor emulation yet)
- Manual language selection.

Bug fixes:

- Right border color problems finally fixed.
(Leander, T-Racer, Unreal etc..)
- Misc custom chipset emulation updates.
(Bubba'n'Stix second level, Cover Girl Strip Poker title screen,
Detonator, Thai Boxing, Wicked etc..)
- CIA TOD counter fix. (demo Harmony by Haujobb)
- Display was shifted by one pixel in lores-mode and horiz centering enabled.
- Overlay windowed mode one pixel position error.
- Swapped parallel port joystick adapter firebuttons.
- Toggling disk image's read-write status don't leave locked files anymore.
- Amiga Forever 2005 path detection should really work 100% now.
- Corrupted wav-files in 4-channel audio mode.

Beiträge: 516
Registriert: 18.05.06, 1:05

Beitrag von sastopeit » 16.07.06, 21:14

WinUAE 1.3
New and improved features:

- Input event recording and playback (WIP)
- PC floppy drive drive sound emulation :)
- Mousehack-"driver" build-in.
- PC DD and HD floppy image support.
- Added improved audio filter and interpolation code from uade
and other sound setting updates.
- Added build-in HRTMon debugger/monitor. (WIP)
- Action Replay for Amiga 1200 ROM image support.
- Arcadia emulation updates.
- Directory filesystem compatibility updates. (illegal characters in
directory names work better now, some protection flag tweaks,
more compatible disk capacity check if disk is very big,
compatibility issues with \\server\share-directories fixed)
- Debugger updates. (improved trainer search command, fa-command,
like in Action Replay, AGA color register dump etc..)

Bug fixes:

- Fix for random state restore freeze.
- AVIOutput crash, incorrect window size.
- Random Picasso96 screen mode switch crash.
- "Create hard disk imagefile"-option in harddisk settings fixed,
previously it usually created corrupt hardfiles..
- Fixed garbage lines when program mixed interlace and
non-interlace modes.
- D3D filter fullscreen freeze fixed.
- Priority-panel "pause emulation/disable sound output"-checkboxes
were not initialized correctly.

And more smaller (and maybe bigger) changes..

regelmäßiger Besucher
Beiträge: 20
Registriert: 17.11.05, 11:11

Beitrag von 2olf » 11.08.06, 23:01

WinUAE 1.3.1:
WinUAE 1.3 bugs fixed

- Uaescsi.device freeze problem fixed.
- Boot freeze if A4000 ROM was used without AGA.
- Original extended ADF read bug.
- Larger than 1280 wide fullscreen modes work.
- Sound "led" filter configuration data was read incorrectly.
- AVIOutput does not split the AVI anymore when focus was lost.
- D3D filter fullscreen/windowed switching should not freeze anymore.
- Integrated mousehack access fault fixed.

New and improved features:

- AVIOutput codec settings stored in registry and other small tweaks.
- HRTMon updated to 2.30, WHDLoad-commands supported.
- Some custom chipset timing tweaks.

Beiträge: 104
Registriert: 05.05.04, 14:13

Beitrag von limaze » 12.08.06, 1:24

Es ist sehr schade, dass es unmöglich ist seine alten Amiga Disketten (habe noch hunderte davon) mit solchen Emulatoren zu benutzen. So wie ich das verstehe liegt dem eine Hardwareinkompatibilität zugrunde, bei der auch der beste Emulator nichts nützt.

*edit: vorrausgesetzt man hat kein altes Amiga Laufwerk zum Überspielen parat.

regelmäßiger Besucher
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Registriert: 17.11.05, 11:11

Beitrag von 2olf » 12.08.06, 11:32

@limaze: Naja. Sofern man noch nen Amiga irgendwo rumstehen hat gibt es die Möglichkeit, die Disketten in das adf Format zu wandeln..

regelmäßiger Besucher
Beiträge: 20
Registriert: 17.11.05, 11:11

Beitrag von 2olf » 12.10.06, 21:13

WinUAE 1.3.2:
WinUAE 1.3.x bugs fixed:

- Debug window won't open automatically anymore
- HRTMon keyboard layout and WHDLoad commands fixed

New features:

- Mouse Up/Down and Left/Right input destinations supported
- CD32 state save support (work in progress)
- A1000 Kickstart disk images can be used as a ROM image

Beiträge: 296
Registriert: 30.09.03, 18:52

Beitrag von knolle » 04.11.06, 22:37

Nun gibts ver 1.3.3
Fixes und new features:
Alle meine Freunde haben dieses Jahr Geburtstag. (Ralph W.)

Beiträge: 467
Registriert: 26.12.02, 1:09

Beitrag von knox » 05.11.06, 0:58

Jede menge Futter für den Emulator findet man hier:

Eines der grössten (wenn nicht das grösste) Demo-Scene-Archiv (zur Zeit 16'568 Einträge)

Beiträge: 467
Registriert: 26.12.02, 1:09

Beitrag von knox » 06.11.06, 19:17

Drei Amiga Klassiker von Factor 5 zum kostenlosen, legalen Download!!!
Factor 5´s first game as a free download for everybody who loved the Amiga or just plain historical interest – also known in other parts of Europe as Denaris. 50 frames per second of high-adrenaline shooting action very reminiscent of R-Type. Note: This only works 100% with the UAE emulator .

Download Katakis (580KB):

Download R-Type (621KB):

Download BC KID (1'193KB):

Beiträge: 40
Registriert: 17.10.03, 16:13

Beitrag von Olaf101 » 05.01.07, 12:05

WinUAE 1.3.4
WinUAE 1.3.4 (30.12.2006)

Bugs fixed:

- Improved bsdsocket emulation stability
- Winuaeclipboard crash fix
- Windows Vista compatibility problems fixed
- Filesystem flag handling on FAT volumes
- Page Down-key Input panel remapping works properly
- Sound system improved
- ECS Denise/AGA borderblank feature works properly
- Dualcore/SMP random freezes properly fixed

and more minor fixes..

Bugs introduced in 1.3.3 fixed:

- AVIOutput out of sync fix
- CPU emulation condition code fix
- Fixed handle leak in bsdsocket and AHI
- Sound pitch shifting in VSync-mode and more..
- Catweasel MK4 mouse support

New features:

- Improved emulation of AGA sprites outside display window
- uaeserial.device introduced. Multi-port serial device, unit numbers
are directly mapped to PC serial ports (unit 0 = COM0, 1 = COM1 etc..)
- Improved serial port detection, virtual devices also supported
- Improved Catweasel MK3/4 support without Windows driver installed
(requires TVicPort,
- Improved debugger features
- Sound system is not anymore reinitialized when losing/gaining focus
- 1M (1024KB) ROM image support
- Sound volume configuration setting also sets AHI audio volume
(previously was Paula audio only)
- Custom chipset interrupt timing improved

And more..

Beiträge: 13368
Registriert: 06.01.02, 18:46

Beitrag von Gordon » 16.03.07, 18:13

Proud to be Boomer.
Es sieht aus wie eine große Umweltbewegung, aber womöglich zeigt es doch nur das reibungslose Funktionieren des Kapitalismus, der neben dem schlechten Gewissen, das er produziert, nun auch noch die Beruhigung desselben anbietet.

Beiträge: 296
Registriert: 30.09.03, 18:52

Beitrag von knolle » 18.03.07, 20:47

Die übernächste Version ist da: 1.4.1
changelogs übersichtlich hier:
Alle meine Freunde haben dieses Jahr Geburtstag. (Ralph W.)

regelmäßiger Besucher
Beiträge: 20
Registriert: 17.11.05, 11:11

WinUAE 1.4.2/1.4.2a

Beitrag von 2olf » 16.05.07, 22:19

WinUAE 1.4.2a
WinUAE 1.4.2a (13.05.2007)

Bugs fixed:

- Path handling problems fixed. If you still have problems with paths,
select Paths-panel "WinUAE default (old)" and click "Reset to defaults"
and then manually adjust paths if needed.
- Windows 98SE (and ME?) incompatibility.

WinUAE 1.4.2 (12.05.2007)

New features:

- "Windowed fullscreen" for users with multiple monitors, fullscreen
Amiga on secondary monitor, Windows on primary monitor, no more lost
fullscreen when focus changes to Windows program.
- A600/A1200 and A4000 IDE harddrive (HDF) hardware emulation, includes
also "4-Way IDE" / "IDE splitter" emulation.
- Directory, HDF, IDE and Picasso96 statefile support. WARNING: data loss
possible if data in HDF has changed between saving and restoring!
Picasso96 statefile support not 100% compatible yet.
- 68030 and 68060 (with FPU. 68060.library required) emulation. (no MMU)
- 68881/68882 FPU type selectable.
- Global brightness, contrast and gamma adjustment.
- "PAL" TV-like filter, with brightness, contrast, gamma, scanline level,
blur and noise adjustment.
- GUI debugger, debugger improvements. (xx switches debugger modes)
- New GUI font if running under Windows 2000/XP/Vista.
- Interpolation and filters supported in 4/6 channel sound modes.
- Log and debugger console position stored in registry.

Bugs fixed:

- Improved CDTV emulation compatibility.
- 1.4.0 FPU clamping fix.
- Missing channels in 4 channel sound mode. (Emu10K based cards)
- 10x+ performance increase during "decrunching" color effects when
no filters enabled and only background color was visible.
- Crash when loading config and specific chipset extra model was selected.
- Direct HD support improved, SyQuest removable drives detected properly.
- Minor custom chipset emulation updates.
- Rare emulator crash when running Amiga program crashed badly.
- Filter centering improved.

Beiträge: 296
Registriert: 30.09.03, 18:52

Beitrag von knolle » 12.08.08, 22:47

WinUAE 1.5.1 (12.08.2008)
Major 1.5.0 bugs fixed:
- Failed to start with some display card/driver combinations.
- Regular (non-RDB) OFS formatted hardfiles didn't mount under KS 1.3.
- Memory corruption in configuration file handling causing random
crashes when loading or saving configuration files.
- Configuration files in subdirectories didn't load if configuration
cache was enabled.
- RTG hardware mouse cursor may have been invisible (or had
wrong graphics) in some cases after resolution change.
- Switching between non-interlaced and interlaced modes caused random
"scanline" graphics corruption.

Other bug fixes:
- Built-in HRTMon crashed in JIT modes.
- Interlace modes fixed in "normal" (non-doubled/scanline) modes.
- Fixed borderblank graphics corruption in interlaced modes.
- Fixed possible crashes when switching Windows desktop resolution or
when using quick user switching.
- "Kickstart Replacement" fixed.
- PCMCIA SRAM emulation didn't work in memory expansion mode.
- Emulation paused if "stop sound while inactive/minimzed" was enabled.
- Improved directory filesystem statefile support.
- AVI recording crash if only audio recording was enabled.
- Native DLL support fixed.
- Forced fullscreen refresh rates didn't work in some cases.
- Multiple identical (same serial number) USB game controllers do not
confuse input system anymore.
- Major blitter slowdown in some AGA modes.
- ADF was not updated if disk write was aborted (Cadaver save disk)
- Crash when USB mouse/joystick was removed or inserted before
emulation was started.

New and improved features:
- Added support for Direct3D pixel shader filters (very fast compared
to software filters, pixel shader 2.0+ compatible display card
required), plain Direct3D filter performance improved.
Latest (August 2008 or later) DirectX required.
- In windowed mode all resolution or chipset/RTG mode switches
resize the window instead of window closing and opening.
- Aspect ratio setting added to RTG and filter panels.
- Window resize enabled in windowed mode (chipset mode).
- Added Picasso96 option "Always scale in windowed mode" which enables
window resizing and disables automatic resize. Keeps aspect ratio
- Only reset fullscreen mode when resolution or depth changes.
- On the fly USB mouse/joystick insert/removal does not modify
currently selected input device(s) in Ports-panel.
- Enable ini-mode (registry replacement) if .ini
(without .exe) is found. Previously always used winuae.ini.

And more. Originally 1.5.1 was planned to be "1.5.0 bug fix" update only..

Ach ja, seufz...
Alle meine Freunde haben dieses Jahr Geburtstag. (Ralph W.)

Beiträge: 296
Registriert: 30.09.03, 18:52

Beitrag von knolle » 05.09.08, 22:55

WinUAE 1.5.2 (05.09.2008)
- Random crashing if USB mouse or joystick inserted.

Other bugs fixed:

- Only titlebar was visible if minimized window was restored.
- Bottom part of display was not updated in bigger than display RTG modes.
- uae-configuration/uaectrl didn't always work.
- Bsdsocket emulation was not initialized in some configurations.
- Catweasel MK4 joystick/mouse compatibility improved.
- uaescsi.device media change didn't update all geometry parameters.
- Sound mute on/off inputevent fixed.

New features:

- Store relative ROM paths in ini-file mode.
- OpenAL sound support (experimental).
Alle meine Freunde haben dieses Jahr Geburtstag. (Ralph W.)

regelmäßiger Besucher
Beiträge: 20
Registriert: 17.11.05, 11:11

Beitrag von 2olf » 02.07.09, 16:57

WinUAE 1.6.1 (18.06.2009)
1.6.0 bugs fixed:

- ASPI uaescsi.device emulation crash.
- Directory harddrive Windows illegal character handling fixed.
- Magic mouse fixed.
- Loading configuration file from command line with GUI enabled didn't
override Quickstart configuration if Quickstart mode was enabled.
- Gzip decompression fixed.
- Few remaining unicode conversion issues fixed.

Other bug fixes:

- Warp mode in fullscreen mode was not much faster in some situations.
- Direct3D scanlines work correctly again.
- Bsdsocket emulation crash when closing socket in some situations.
- Vsync with "unmatched" refresh rates was not adjusted correctly.

New features:

- Added disk image and configuration file icons, file extension
association improved.
- Added button/key toggle mode to Input panel.

WinUAE 1.6.0 released (21.05.2009)

New features:

- Very popular request: automatic display scaling/window resizing!
(not compatible with all programs) Option in Filter-panel.
- PAL/NTSC vertical size change emulated in filter modes.
- Transparent clipboard sharing between Amiga clipboard.device and
Windows clipboard, both Amiga->Windows and Windows->Amiga supported.
Text and images supported, HAM6/8 automatically converted to 24-bit
image, EHB converted to 64-color image. Images with less than 256
colors images converted to standard IFF, higher color images converted
to 24-bit IFF. Text converted to plain text, formatting possible in
- "Interlace fixer", interlaced screens are now rock solid, all interlace
artifacts will be gone. (this feature isn't same as scandoubler or
flickerfixer and not compatible with most games)
- VirtualPC VHD dynamic harddisk image support (dynamic = empty hardfile
is very small, size grows automatically when more data gets written)
- Custom chipset emulation updates, horizontally mixed lores and hires
modes work and more (for example Disposable Hero titlescreen is
finally perfect, Oops Up ray color issue)
- Mouse emulation rewritten (Oil Imperium pipelining minigame)
- 10 sector and 81/82 track PC/Atari ST disk images supported.
- Diskspare disk images supported.
- OCS/ECS "7-planes" mode fully implemented (4 normal bitplanes + 2
static 16-bit patterns for planes 5 and 6) 1st Anniversary by Lazy
Bones has 100% correct display now.
- SuperHires supprted in lores and filtered lores modes.
- 320x256, 640x512, 800x600, 1024x768 and 1280x1024 always added to RTG
mode list (320x200 and 320x240 was already available previously)
- RTG mode vertical blanking interrupt implemented without busy
waiting, interrupt rate added, configuration added to GUI.
- Filter multiplier select boxes now support manually entered
multipliers, for example 2.5 = 2.5x. Aspect ratio correction added.
- Full drawing tablet support. (must be wintab compatible)
- "Magic mouse" mode improvements.
- Parallel port joystick adapter configuration added to Gameports panel
(Much easier and quicker than using Input panel configuration)
- Input device type (mouse, digital joystick, analog joystick, lightpen
etc..) selection added to Gameports panel. (Less need for complex
Input panel configuration)
- WinUAE is now unicode Windows application, added full unicode support
to configuration files. (backwards compatibility still maintained)
- PortAudio v19 audio library support. ASIO, WDM-KS (Windows XP low
level sound API), WASAPI (Vista low level sound API), lower latency
sound. NOTE: WDM-KS is unstable in current PortAudio version.
- Added new 64-bit seek and size dos packets to filesystem emulation.
- ICD AdIDE "scrambled" IDE disk and hardfile format supported, also
includes automatic byteswap detection.
- Include some monitor unsupported modes in display modes list because
some drivers lists custom modes as unsupported with current monitor
(even if they work just fine..)
- ASCII-only and experimental Epson matrix printer emulation added, do
not print anything if less than 10 bytes received.
- Added support for Windows Recent Documents/Windows 7 Jump Lists.

1.5.3 bug fixes:

- Random CD32 pad button events without enabled pad.
- Mid horizontal line graphics mode change fix (for example Cover Girl
Strip Poker)
- ECS Agnus 0.5M+0.5M "1M chip" mirror works again (Move Any Mountain)
- Rainbow Islands one missing horizontal line fixed.

Other bug fixes:

- Directory filesystem bug fixes (very old bugs), ACTION MODE CHANGE
fixed, also fixed case that caused lost file comments, show >2G files
as 2G - 1 instead of showing "random" 32-bit truncated value.
- HAM mode graphics errors if left border was not fully visible.
- Some crashing bugs fixed.
- uaeserial.device unit 10 or larger works now.
- Early boot menu PAL/NTSC switching works properly, previously only
worked after reset.
- CD32 CD emulation is now compatible with newer cd.device (comes
with FMV cartridge boot ROM)
- KS loader 16-bit odd/even ROM image to 32-bit merging fixed.
- A1000 bootstrap ROM in even/odd format loading fixed.
- Another non-interlace to interlace switch graphics corruption fixed.
- Sprite graphics garbage appeared in some rare cases.
- Restoring statefile without GUI enabled emptied all floppy drives.
- lha extended datestamps fixed. 7zip updated, datestamps supported.
- Recursive archives as a harddrive support improved.
- RTG display refresh crash in some specific situations.
- Switching cycle-exact mode on the fly sometimes freezed the blitter.
- Screenshots in windowed D3D modes fixed.
- 100% stereo separation was not working properly.
- Much improved sound stability/syncronization.

and (too) much more.

WinUAE 1.5.3 (09.11.2008)

Major 1.5.x bug fixes:

- Huge memory leak when switching between RTG and native modes.
- Writing to disk images didn't work in some games.
- Configuration cache missing files in subdirectories.
- Random freeze when switching to fullscreen modes that are smaller
than desktop resolution.
- Second and third mouse/firebutton handling fix (Aladdin, BC.Kid
and more)

Other bugs fixed:

- "Always on top", "No taskbar button" and fullscreen color depth
change works on the fly.
- OpenGL fullscreen fixed.
- Parallel/Serial/MIDI select menus and Input-panel bottom options
didn't work correctly.
- System clock run slightly too fast or slow if chipset refresh rate
was different than startup refresh rate (really old bug).
- OCS NTSC configuration defaulted to PAL refresh rate.
- Real PCMCIA SRAM card re-insert detection fixed.
- Fullscreen RTG 16-bit to 32-bit desktop windowed mode switch
(CTRL+F12) color errors fixed.

New features:

- Basic file association settings added to GUI (.uae, .adf etc..)
- RTG vertical blank wait uses interrupts, no more busy waiting. Should
improve performance in many fullscreen RTG games.
- Added RTG virtual refresh rate configuration to GUI.
- Added RTG refresh rate next to chipset refresh rate FPS counter.
- Undocumented OCS "scanline" feature emulated (Ode to Ramon I and II)
- Midline resolution change improvements (still far from perfect,
Disposable Hero, Innovation Part 2)
- Only accept current latest OpenAL32.dll or newer (old versions can
cause crashes during device enumeration)
- Improved emulation of reads from write-only custom registers
(S.E.X. / Fantasys)
- Syncronize Clock stability improved.