WinUAE v 4.1.0 / WinFellow 0.53 - Amigaemulatoren

Spiele, Emulatoren, etc.

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Jean
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Beitrag von Jean » 02.07.09, 17:03

(äh, gab es keine Schreibfehler? Ceterum censeo ...)

knox
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Beitrag von knox » 15.12.09, 17:11

Aktuell: Version 2.0.0

http://www.winuae.net/

poiuz
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Beitrag von poiuz » 27.12.09, 23:32

WinUAE 2.0.1 released (23.12.2009)

CL:
Major 2.0 bugs fixed:
- Random interference in some AGA screen modes.
- Blitter onedot line drawing mode was partially broken in non cycle exact modes.

Other changes:
- Screenshot and AVI recording "capture before filtering" options.
- Tar archive support added to "archive" harddrives.
- Custom chipset emulation compatibility updates. NOTE: ECS Denise undocumented feature is now emulated and some demos have blank screen if chipset configuration is set to ECS Denise/Full ECS.
- More compatible directory filesystem character set translation.
- Mouse driver (tablet) mode didn't work without magic mouse.
- Ignore unrar.dll versions that do not support unicode.

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eierfeile
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Re: WinUAE v2.0.1 final - Amigaemulator

Beitrag von eierfeile » 22.07.10, 17:13

WinUAE 2.2.0 released (28.06.2010)
==================================

Major Game Ports and Input GUI update (finally!):

- Quick and easy Game Ports input event remapping support.
- Test mode, check built-in or custom key mappings quickly.
- Also includes simple autofire configuration.
- Game Ports mappings are always merged with Input panel configuration modes (*).
For example when configuring a game pad, you can use Game Ports GUI for basic
configuration and remap extra buttons using Input GUI.
- Input GUI also includes quick test and remap options. Press any key,
joystick or mouse axis or button and selected input target will be
instantly ready for remapping, no more slow and manual searching.
- "Windows mouse" not supported in test or remap modes.

*) Possible compatibility issue with old configuration files in Configuration
#1-3 mode. Workaround: set Game Ports mouse and joystick to none.

Other new features:

- (Pointless) Max 1G Chip RAM support.
- 7zip SDK updated, XZ and PPMD decompression support added.
- Triple/Double/No buffering option added to GUI.
- NTSC checkbox added to Quickstart GUI.
- WASAPI and PortAudio volume control support.
- 68030 data cache emulated (mostly useless currently).
- Save state when emulator is quit configuration file option.
- Show information window while scanning for ROMs.
- Monitor "bezel" overlay image support (configuration file only).
- Floppy sound channel mask (configuration file only).

Bugs fixed:

- CD32 on the fly CD changes, both images and real CDs.
- Autoscale top border position was incorrect in some situations.
- Directory filesystem crash in some situations when attempting
to open non-existing files or directories.
- INTREQR returned bit 15 set in some situations.
- GUI custom CPU frequency was read incorrectly.
- More 68020 "cycle exact" timing fixes (interrupts and blitter).
- 68000 cycle exact too slow CIA interrupt timing.
- Audio filter emulation didn't always follow power led state correctly.
- Amiga to Windows clipboard image sharing failed to convert some image types.

Updates:

- Direct3D shader mode is more compatible with Intel integrated graphics cards.
- Custom chipset compatibility updates (for example Roots 2.0 / Sanity)
- 68020 "cycle exact" mode improvements.
- Direct3D "none" filter allows again all filter setting adjustments.
- On screen Power LED fade emulation improved.

and more, check winuaechangelog.txt for (technical) details.

knox
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Re: WinUAE v2.2.0 final - Amigaemulator

Beitrag von knox » 09.10.10, 11:52

Aktuell: Version 2.3.0

http://www.winuae.net/

ahadev
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Re: WinUAE v2.2.0 final - Amigaemulator

Beitrag von ahadev » 06.01.12, 23:16

Nachtrag zu Version 2.3.2:

Neue Features:

- AROS-ROM-Ersatz als Entwicklungssnapshot enthalten - ersetzt die alte,
sehr einfache ROM Ersatz-Funktion und wird standardmäßig verwendet,
wenn der offizielle KS-ROM nicht gefunden wird.
- Neue Autofire-Option. Button freigegeben = Autofire. Button gedrückt = normal,
d. h. Nicht-Autofire-Firebutton.
- Anhalten der CPU und warten bis Blitter fertig ist, wenn auf ein Blitter-Register
zugegriffen wird, während der Blitter beschäftigt ist und CPU-Modus ist "fastest
possible". Besserer Workaround als Immediate Blitter für Programme, die mit
schneller CPU Blitter-Wait-Bugs haben.
- Serial-Port-Telnet-Server.

Links zu AROS: http://www.aros.org (Homepage) und http://aros-exec.org/ (Forum)

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Gordon
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Re: WinUAE v2.3.3 final - Amigaemulator

Beitrag von Gordon » 02.04.12, 17:19

WinUAE 2.4.0 released (29.03.2012)
==================================

New features:

- VSync supported in fastest possible CPU and JIT modes, complete rewrite, fast, 100% jitter free.
- Built-in CD filesystem. Full Amiga CD compatibility, including audio tracks and Amiga Rock Ridge extension,
without need for manually installed CDFS, completely replaces old CD option that mounted CD drives as
read-only harddrives. NOTE: CD device names renamed to standard CDx: (Old was WinCD_x:)
- Commodore A2024 monitor emulation. (1024*1024 grayscale monitor)
- Individual Computers Graffiti emulation.
- PCMCIA IDE hardfile emulation.
- USB game controller low latency raw input mode is now the default. (Mouse and keyboard support was already
implemented long time ago) Windows Vista and newer only. Custom input mappings may need resetting.
- PC keyboard mode, keys like home, end, pageup, pagedown etc are mapped to Amiga key codes.
- Input configuration qualifier key/button support. Any key or button can be configured as a qualifier
and other key mappings can be configured to require one or more active qualifiers.
dazu Bugfixes und Verbesserungen:
http://www.winuae.net/
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Gordon
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Re: WinUAE v2.6.1 final - Amigaemulator

Beitrag von Gordon » 04.02.14, 17:15

WinUAE 2.7.0 (05.12.2013)
=========================

New features:

- Cirrus Logic SVGA chip based hardware graphics board emulation.
- Use graphics board in emulated Amix, Linux, NetBSD and others.
- Use native CyberGraphX, Picasso96 and EGS RTG software in emulation.
- Emulates following boards: Picasso II, Picasso II+, Picasso IV (flash
rom image required), Piccolo, Piccolo SD64 and EGS-28/24 Spectrum.
- Text mode is also emulated (Linux/NetBSD etc.. text console support)
- Based on QEMU Cirrus Logic emulation.
- SCSI tape drive emulation.
- Can install Amix without hacks.
- Both reading and writing supported.
- Works also with most backup software that supports tape drives.
- SLIRP user mode NAT emulation.
- A2065 and uaenet.device emulation without need for host side
extra drivers.
- 68020 cycle-exact mode emulation rewritten to better match real hardware,
accuracy improved, more improvements planned in future versions.
- Added GUI button that opens small disk image information window.
- GUI open log file and open error log buttons added.
- New WiX based installer.
http://www.winuae.net/

------------------------------

außerdem ist das von Cabal/RIP genannte Projekt WinFellow nach mehrjähriger Pause wieder aktiv und aktuell in Version 0.52 verfügbar - soll wohl performanter als WinUAE sein: http://fellow.sourceforge.net/new_version/index.php

-------------------------------

Das von Grainger erwähnte Projekt Amiga in a Box ist jetzt unter http://aiab.ultimateamiga.co.uk/ zu finden, allerdings sind wegen Copyrightproblemen aktuell keine Dateien verfügbar
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Gordon
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Re: WinUAE v2.7.0 final / WinFellow 0.52 - Amigaemulatoren

Beitrag von Gordon » 02.01.15, 19:53

Version 3.0 bringt viel Neues
WinUAE 3.0.0 (17.12.2014)
==========================

New emulated hardware:

- PPC CPU emulation. CyberStorm PPC and Blizzard PPC boards emulated
using QEMU PPC core, on-board SCSI supported.
- Other accelerator boards emulated (Blizzards, CyberStorms, Warp
Engine, TekMagic, A2630), including on-board SCSI if available.
- More SCSI expansion boards emulated (Fastlane, Oktagon, Blizzard Kit IV)
- CD32 Full Motion Video cartridge emulation.
- CDTV-CR emulation.
- A590 XT hard drive emulation.

New features:

- Show on screen message when disk or CD is inserted or ejected or input
device is autoswitched.
- Added null serial port mode that connects two WinUAE instances running
on same PC.
- Fastest possible CPU speed mode is now available with cycle-exact mode,
CPU is fastest possibly, only chip memory and chipset is cycle-exact.
- Immediate blitter is available in cycle-exact modes.
- 68040/060 with more compatible emulates instruction cache, MMU supported.
- 68000/68010 + 32-bit address space is supported.
- Optionally game controllers can be kept active when WinUAE does not have
focus.
- Implemented secondary Z2 RAM board, for example 6M Z2 RAM + 2M Z2 RTG board
combination is now possible.
- Added "history" menu to filesystem, hardfile and tape drive path selection.
- Added CDTV/CDTV-CR/CD32 turbo CD read mode.
- Multiple SCSI controllers can be active simultaneously.
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Stefan1200
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Re: WinUAE v3.0.0 final / WinFellow 0.52 - Amigaemulatoren

Beitrag von Stefan1200 » 10.06.15, 13:07

WinUAE 3.1.0 (2015-06-07)

DL: http://www.winuae.net/frames/download.html

CL: http://www.winuae.net
Zu lang um hier alles aufzulisten. Viele neue IDE & SCSI Controller und Beschleunigerkarten werden unterstützt. Zudem weitere Einstellungsmöglichkeiten und Bugfixes.
Eigene Programme / Mini Spiele: http://www.stefan1200.de
Auch der sehr bekannte JTS3ServerMod, ein Teamspeak 3 Server Bot, ist dort zu finden.

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Gordon
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Re: WinUAE v3.1.0 / WinFellow 0.52 - Amigaemulatoren

Beitrag von Gordon » 12.11.15, 18:02

WinUAE 3.2.0 (11.11.2015)
=========================

Major updates:

- 64-bit compatible 680x0 JIT.
- 64-bit compatible PPC emulation.
- PCI bridgeboards.
- Commodore PC/AT bridgeboards.
- A2410 RTG Zorro II board
- DCTV video port graphics adapter (Partially)
- Genlock "emulation", including transparency and ECS genlock features.
- Directory harddrive and hardfile KS 1.2 and older full autoboot support.

New emulated expansion hardware:
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Gordon
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Re: WinUAE v3.2.0 / WinFellow 0.52 - Amigaemulatoren

Beitrag von Gordon » 26.11.15, 19:50

Bugfixrelease auf 3.21 für WinUAE
http://www.winuae.net/


und WinFellow ist bei Version 0.53 angekommen
New features:

support for high DPI configurations, also when used together with Amiga Forever 2016
support for the original Amiga 1000 boot process from Kickstart disk boot; configure the A1000 bootstrap ROM like any other ROM image for the feature to be automatically enabled
support for keyboard-initiated reset - press Ctrl+Left Windows+Right Windows or Ctrl+Left Windows+Context Menu (as not all keyboards have a right Windows key) to initiate a reboot within an emulated session
support for extended ROM images; this gives the ability to use the AROS boot ROM
support for screenshots, clipping editor/live preview and scanlines in Amiga Forever
http://fellow.sourceforge.net/new_version/index.php
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Gordon
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Re: Wi nUAE v3.2.1 / WinFellow 0.53 - Amigaemulatoren

Beitrag von Gordon » 07.06.16, 21:13

3.3.0 ist aktuell, viele Neuigkeiten auf der news Seite
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Gordon
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Re: WinUAE v3.3.0 / WinFellow 0.53 - Amigaemulatoren

Beitrag von Gordon » 22.12.16, 20:16

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Gordon
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Re: WinUAE v3.4.0 / WinFellow 0.53 - Amigaemulatoren

Beitrag von Gordon » 16.06.17, 15:48

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Gordon
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Re: WinUAE v 3.5.0 / WinFellow 0.53 - Amigaemulatoren

Beitrag von Gordon » 19.01.18, 15:50

Version 3.6.0 bringt DirectX11-Support!
http://www.winuae.net/
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Gordon
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Re: WinUAE v 3.6.0 / WinFellow 0.53 - Amigaemulatoren

Beitrag von Gordon » 21.06.18, 19:07

WinUAE 4.0.0 (20.06.2018) released.
New major features:

Beam Racing Lagless VSync which reduces input latency to sub-5ms. Replaces old Low Latency VSync. (Use 1-2 slice Lagless VSync to match old Low Latency VSync behavior)
Virtual multi monitor support. Each virtual Amiga video output connector (Video port graphics adapter, RTG boards) can be “connected” to separate WinUAE window, emulating real hardware being connected to more than one physical monitor.
Debugger supports running Amiga executables from shell, adds symbol and gcc stab debugging data support, loads executable to special reserved address space which enables detection of any illegal accesses byte accurately and more. (Details)
Host mode FPU emulation mode is finally full extended precision (80-bit) capable. It is also fully JIT compatible.


http://www.winuae.net/
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Re: WinUAE v 4.0.1 / WinFellow 0.53 - Amigaemulatoren

Beitrag von klodeckel » 17.07.18, 6:43

WinUAE 4.0.1 (16.07.2018) released.

4.0.0 bugs fixed:

Enabled “Minimize when focus is lost” option caused crash in some situations.
64-bit FPU mode always changed back to 80-bit if config file was loaded.
80-bit native FPU mode FREM and FMOD returned wrong results.
RTG statefile restore didn’t restore screen state completely.
Other bugs fixed:

“Minimize when focus is lost” incorrectly activated when switching modes in some situations.
“Minimize when focus is lost” minimized main emulation window when GUI was open and main window lost focus.
If CPU panel FPU mode select menu was active and then some other panel was opened: JIT was switched off.
CD audio play from real/virtual CD (not from directly mounted image file) didn’t restart correctly if audio settings changed.
Only some emulated SCSI controllers flashed CD led when emulating a CD drive.
input.keyboard_type was always read as Amiga keyboard. If PC layout was set as default, keyboard layout was read incorrectly from config file.
Amiga reset during active RTG rendering in RTG Multithread mode could have caused a crash.
RTG Multithread mode display refreshing was unreliable in 8-bit modes when palette changed.
Finally fixed corrupted drag and drop graphics in Harddrives and Disk Swapper panel.
When inserting previously connected USB input device, previous device type (Gamepad, CD32 pad etc) and autofire mode (if any) was not restored.
Clipboard sharing could have attempted to transfer data to Amiga side after program had taken over the system, possibly overwriting memory.
New features:

Environmental variables (%variable%) in paths are not anymore resolved immediately when config is loaded but only when needed without modifying original path, preserving original path if config file is saved again.
Added full statefile absolute/relative path support. Loading statefile will restore correct paths even if absolute/relative path mode was changed after saving the statefile.
D3D9 and D3D11 VSync mode (both lagless and standard) 100/120Hz support with optional black frame insertion.
68060 FPU was not disabled after soft reset if 68060 was configured without emulated 68060 accelerator board, causing reset loop.
New emulated expansions:

QuikPak 4060
Ein häufiger Fehler den Leute machen, wenn sie etwas völlig Narrensicheres erfinden wollen, ist den Einfallsreichtum kompletter Narren zu unterschätzen.

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Re: WinUAE v 4.1.0 / WinFellow 0.53 - Amigaemulatoren

Beitrag von klodeckel » 03.09.18, 8:00

Ein häufiger Fehler den Leute machen, wenn sie etwas völlig Narrensicheres erfinden wollen, ist den Einfallsreichtum kompletter Narren zu unterschätzen.

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