Rocks`N`Diamonds v4.1.0.0 Boulderdash-Clone

Spiele, Emulatoren, etc.

Moderatoren: Jean, Gordon 4.0, Moderatoren

Antworten
RIP
FALLEN MOD
Beiträge: 3010
Registriert: 19.12.01, 20:17
Danksagung erhalten: 32 Mal

Rocks`N`Diamonds v4.1.0.0 Boulderdash-Clone

Beitrag von RIP » 27.01.04, 16:27

http://www.artsoft.org/rocksndiamonds/

DL: http://www.artsoft.org/RELEASES/win32/r ... -3.0.8.zip

Rocks`N`Diamonds ist der bekannteste Boulderdash-Clone, Stereosound, hochauflösende Grafiken, Multiplayer ein Editor usw... muß nicht installiert werden. Auf zum Steine schieben :D

Screenshots:

http://www.artsoft.org/rocksndiamonds/s ... edium.html

- network multiplayer games (upto 4 players) for Unix platform
- local multiplayer games (upto 4 players) for all supported platforms
- soft scrolling with 50 frames per second
- freely customizable keyboard and joystick support
- stereo sound effects and music
- music modules and fullscreen in SDL version
- contains levels to play Boulder Dash, Emerald Mine and Sokoban
- lots of additional levels available (over 10.000)
- distributed with full source code under the GNU General Public License
- available for Unix (all flavors), DOS and Windows (95/98/NT/2000/XP)
- known to work under BeOS and Mac OS X
- should compile on any platform supporting either X11 or SDL
Zuletzt geändert von RIP am 03.09.05, 19:15, insgesamt 2-mal geändert.
[i]Copying all or parts of a program is as natural to a programmer as breathing, and as productive. It ought to be as free. [/i] - RMS

Olaf101
Mitglied
Beiträge: 40
Registriert: 17.10.03, 16:13

Beitrag von Olaf101 » 07.06.04, 20:08

Update auf Version 3.1.0

Most important changes since last release version 3.0.8:
- fixed obvious bug with wrong "Murphy" graphics (when digging etc.)
- fixed a lot of Emerald Mine and Supaplex game engine emulation bugs
- re-converted Emerald Mine and Supaplex levels to apply engine fixes
- changed default snap/drop keys from left/right Shift to Control keys
- added level loader for loading native Emerald Mine levels
- added level loader for loading native Supaplex packed levels
- added group elements for multiple matches and random element creation
- added elements that can be digged or left behind by custom elements
- added element "Sokoban field with player" missing for Sokoban levels
- added custom element features to allow building of teleporters
- added option to use step limit instead of time limit for level
- added pressing "space" key as valid action to select menu options
- added clipboard (cut and paste buttons) for custom and group elements
- added shortcut to dump brush (type ":DB" in editor) for use in forum
- added network multiplayer code for Windows (still only command line)
- replaced old tutorial level set with far better one by Niko Böhm
- "contributions" levels now separate package to make base set smaller
- too many bugfixes and changes to list them all here (see ChangeLog)


DL: http://www.artsoft.org/RELEASES/win32/rocksndiamonds/rocksndiamonds-3.1.0.zip

RIP
FALLEN MOD
Beiträge: 3010
Registriert: 19.12.01, 20:17
Danksagung erhalten: 32 Mal

Beitrag von RIP » 03.09.05, 19:15

upd. v3.1.1

DL: http://www.artsoft.org/RELEASES/win32/r ... -3.1.1.zip

Most important changes since last release version 3.1.0:

- added tutorial level set created by Aaron Davidson
- added editor element descriptions written by Aaron Davidson
- added native game engine for Emerald Mine (Club) levels
- added level skipping functionality to main menu
- added support for dumping small-sized level sketches from editor
- added use of "editorsetup.conf" for different level sets
- lots of bugfixes and internal engine changes (see ChangeLog)
[i]Copying all or parts of a program is as natural to a programmer as breathing, and as productive. It ought to be as free. [/i] - RMS

JensusUT
Beiträge: 327
Registriert: 28.04.02, 16:37
Hat sich bedankt: 2 Mal
Danksagung erhalten: 2 Mal

Beitrag von JensusUT » 15.01.06, 20:05

11.01.06:

upd. v3.1.2

DLD für Unix/MAC/Win: http://www.artsoft.org/rocksndiamonds/download.html
This version is an important bugfix release, as it removes a major bug in version 3.1.1 which prevents private levels from being edited with the level editor. Everybody who wants to create his or her own levels is strongly encouraged to update to version 3.1.2. (Besides that, version 3.1.2 is identical to the previous version 3.1.1.)

Benutzeravatar
fishy
Mitglied
Beiträge: 502
Registriert: 16.08.05, 0:52
Danksagung erhalten: 5 Mal

Beitrag von fishy » 26.03.07, 23:27


Benutzeravatar
shdr
Beiträge: 224
Registriert: 10.03.02, 16:54
Hat sich bedankt: 3 Mal

Beitrag von shdr » 05.02.08, 11:05

Mal wieder vorgeholt:
Rock'N'Diamonds v3.2.4
DL: (exe/zip): http://www.artsoft.org/rocksndiamonds/download.html
Noch jede Menge zusätzliche Levels: http://www.artsoft.org/rocksndiamonds/levels.html

Hier gibt es noch eine alternative Rocks'n'Diamonds Ausgabe 3.2.5 mit alternativen und aufgepeppten Grafik: more.

Benutzeravatar
Gordon
Beiträge: 12603
Registriert: 06.01.02, 18:46
Hat sich bedankt: 146 Mal
Danksagung erhalten: 579 Mal

Re: Rocks`N`Diamonds v3.23 - Boulderdash-Clone

Beitrag von Gordon » 23.07.10, 16:39

mittlerweile bei Version 3.3.0.1
Most important changes since last release version 3.2.6.1:
- added native Supaplex game engine
- added support for native Supaplex levels in MPX level file format
- added support for native Sokoban levels in XSB level file format
- added saving read-only levels from editor into personal level set
- added configurable key shortcuts for the tape recorder buttons
- fixed potential crash bug in quickload and quicksave functionality
- fixed some bugs with single step mode (and added it to native engines)
DL: http://www.artsoft.org/rocksndiamonds/
I am a signature virus. Why don't copy me into your sig?

Benutzeravatar
Gordon
Beiträge: 12603
Registriert: 06.01.02, 18:46
Hat sich bedankt: 146 Mal
Danksagung erhalten: 579 Mal

Re: Rocks`N`Diamonds v3.3.0.1 Boulderdash-Clone

Beitrag von Gordon » 09.08.18, 19:19

lebt immer noch und wurde in diesem Jahr auf Version 4.1.0.0 aktualisiert:
http://www.artsoft.org/2018/04/10/1-roc ... -released/
I am a signature virus. Why don't copy me into your sig?

Antworten