MAME / MAMEUI 0.216 Arcade-Emulatoren

Spiele, Emulatoren, etc.

Moderatoren: Jean, |Gordon|, Moderatoren

Jean
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Registriert: 30.10.01, 12:41

Re: MAME / MAMEUI 0.207 Arcade-Emulatoren

Beitrag von Jean » 28.03.19, 0:19

v. 0.208
big improvements to SunPlus SPG240/SPG280 audio emulation
added Jumping Popira
Newly supported TV games include Disney, Disney and Friends, Justice League and SpongeBob SquarePants – The Fry Cook Games from JAKKS Pacific, and XaviX titles Geigeki Go Go Shooting, Gururin World and MX Dirt Rebel
...
https://mamedev.org/releases/whatsnew_0208.txt

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klodeckel
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Re: MAME / MAMEUI 0.209 Arcade-Emulatoren

Beitrag von klodeckel » 26.04.19, 7:20

v0.209

umfangreiches Änderungsprotokoll gibt's hier:https://www.mamedev.org/releases/whatsnew_0209.txt
Ein häufiger Fehler den Leute machen, wenn sie etwas völlig Narrensicheres erfinden wollen, ist den Einfallsreichtum kompletter Narren zu unterschätzen.

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klodeckel
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Re: MAME / MAMEUI 0.210 Arcade-Emulatoren

Beitrag von klodeckel » 31.05.19, 7:53

v 0.210

In diesem Monat haben wir viele Korrekturen für Probleme mit unterstützten Systemen sowie einige interessante Ergänzungen. Neu hinzugekommene Handheld- und Tabletop-Spiele sind unter anderem Shuttle Voyage and Space Rescue von Tronica, Mattels Computerschach und Talking Baseball und Talking Football von Parker Brothers. Auf der Arcade-Seite haben wir die Emulation von Gradius auf Bubble-System-Hardware und einen Prototyp des Neo-Geo-Spiels Viewpoint hinzugefügt. Für diese Version hat Jack Li ein Auto-Fire-Plugin bereitgestellt, das zusätzliche Funktionen über die integrierte Auto-Fire-Funktion bietet.

...
Ein häufiger Fehler den Leute machen, wenn sie etwas völlig Narrensicheres erfinden wollen, ist den Einfallsreichtum kompletter Narren zu unterschätzen.

Jean
Beiträge: 11362
Registriert: 30.10.01, 12:41

Re: MAME / MAMEUI 0.210 Arcade-Emulatoren

Beitrag von Jean » 03.08.19, 23:16

v. 0.212
It’s the moment you’ve surely been waiting for: the release of MAME 0.212!
A huge amount of work has gone into this release in a number of different areas:
Starting with the software lists, you’ll find hundreds more clean cracks for Apple II, the Rainbow on Disk collection for Tandy Color Computer, all the latest Game Boy Advance dumps, and thousands more ZX Spectrum cassette images. Chess computers now support chess piece simulation using the built-in artwork, support has been added for several more chess computers from Hegener & Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working. Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster, have been added for this release.

There are three important sound-related fixes in this release: FM Towns CD audio playback positions have been fixed, Konami System 573 digital audio synchronisation has been improved, and a special low latency mode has been added for the PortAudio sound module.

For more advanced users and developers, more functionality has been exposed to Lua scripts and plugins.
...

Jean
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Registriert: 30.10.01, 12:41

Re: MAME / MAMEUI 0.212 Arcade-Emulatoren

Beitrag von Jean » 26.09.19, 0:33

v. 0.214
This month, we’ve got support for five more Nintendo Game & Watch titles (Fire, Flagman, Helmet, Judge and Vermin), four Chinese computers from the 1980s, and three Motorola CPU evaluation kits. Cassette support has been added or fixed for a number of systems, the Dragon Speech Synthesis module has been emulated, and the Dragon Sound Extension module has been fixed. Acorn Archimedes video, sound and joystick support has been greatly improved.

https://www.mamedev.org/releases/whatsnew_0214.txt

Jean
Beiträge: 11362
Registriert: 30.10.01, 12:41

Re: MAME / MAMEUI 0.214 Arcade-Emulatoren

Beitrag von Jean » 30.10.19, 23:58

v. 0.215
On the arcade side, Taito’s incredibly rare 4-screen top-down racer Super Dead Heat is now playable! Joining its ranks are other rarities, such as the European release of Capcom‘s 19XX: The War Against Destiny, and a bootleg of Jaleco’s P-47 – The Freedom Fighter using a different sound system. We’ve got three newly supported Game & Watch titles: Lion, Manhole, and Spitball Sparky, as well as the crystal screen version of Super Mario Bros. Two new JAKKS Pacific TV games, Capcom 3-in-1 and Disney Princesses, have also been added.

Other improvements include several more protection microcontrollers dumped and emulated, the NCR Decision Mate V working, graphics fixes for the 68k-based SNK and Alpha Denshi games, and some graphical updates to the Super A'Can driver.

We’ve updated bgfx, adding preliminary Vulkan support.

https://www.mamedev.org/releases/whatsnew_0215.txt

Jean
Beiträge: 11362
Registriert: 30.10.01, 12:41

Re: MAME / MAMEUI 0.215 Arcade-Emulatoren

Beitrag von Jean » 27.11.19, 23:28

v. 0.216
This month, we’re able to present two unreleased 1970s prototypes from Italian developer Model Racing: their internal code names are Cane and Orbite. These games are incomplete, but they provide a unique look into early CPU-based arcade development. Game & Watch titles continue to be emulated, with the addition of Mario The Juggler, and the panorama screen Mickey Mouse and Donkey Kong Circus games in this release.

This release brings GameKing emulation to MAME. The system-on-a-chip used in this low-cost, low-resolution hand-held console from the early 2000s has been identified and emulated. Games for the colour-screen GameKing III are also playable. Acorn BBC Micro emulation has been re-worked to support internal expansion boards, and a number of additional peripherals are now available. ZX Spectrum emulation has been enhanced with better open bus read behaviour and support for two Miles Gordon Technology peripherals.

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