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Re: MAME / MAMEUI 0.150 - Arcade-Emulatoren

Verfasst: 06.01.15, 1:03
von Jean
inzwischen bei v. 0.157
History: http://mamedev.org/oldrel.html

Re: MAME / MAMEUI 0.157 - Arcade-Emulatoren

Verfasst: 29.01.15, 23:38
von Jean
v. 0.158
weniger Fehler, mehr Spiele
New games added or promoted from NOT_WORKING status:
Star Trek (Sidam, Head On hardware)
Endless Riches
Pop'n Music 3 (ver JA-A)
Come Back Toto
NBA Jam Extreme
Final Fight Revenge
...

Re: MAME / MAMEUI 0.158 - Arcade-Emulatoren

Verfasst: 30.04.15, 0:57
von Jean
v. 0.161 - mehr Spiele, weniger Fehler
Enable OpenGL renderer on Windows.

Re: MAME / MAMEUI 0.161 - Arcade-Emulatoren

Verfasst: 09.04.16, 10:54
von Gordon
0.172 ist aktuell, neues unter http://www.mame.net/releases/whatsnew_0172.txt

außerdem Clrmamepro 4.029 released. Mainly some batcher cleanup. - inzwischen hier zu finden: http://mamedev.emulab.it/clrmamepro/

Re: MAME / MAMEUI 0.172 - Arcade-Emulatoren

Verfasst: 20.04.16, 19:26
von ^L^
Frontend/GUI Update ... Emu Loader 8.0.5

HP: http://emuloader.mameworld.info
DL: http://www.freewarefiles.com/Emu-Loader ... 15554.html
April 11, 2016 [version 8.0.5 released]
There has been so many changes in MAME lately that it's getting hard for me to keep up...
Added preliminary support for the new LUA plugins and BGFX new settings.
Note that those features are relative new in MAME, and their support in EL will improve with time.

Supermodel got updates as well. Support for the latest SVN builds
(https://sourceforge.net/p/model3emu/code/HEAD/tree/), including the new engine setting
and a new XML file listing new/changed games. Make sure to create a new
Supermodel games list in Emu Loader.

It took me a while to release this build as I had to rewrite some core functions in the frontend, trying to maintain support for older MAME builds... tricky coding.
Perhaps it's time to drop support for old MAME versions ? Or keep the options in MAME settings screen to a minimum...

Please read the change log for more details. http://emuloader.mameworld.info/changelog.htm

Emu Loader is a GUI (Graphical User Interface) for the following arcade emulators:
MAME, Supermodel - Sega Model 3, Daphne, Demul, HBMAME, DICE, Sega Model 2, ZiNc

Re: MAME / MAMEUI 0.172 - Arcade-Emulatoren

Verfasst: 17.05.16, 1:09
von Jean

Re: MAME / MAMEUI 0.173 - Arcade-Emulatoren

Verfasst: 06.07.16, 23:43
von Jean

Re: MAME / MAMEUI 0.175 - Arcade-Emulatoren

Verfasst: 01.02.17, 1:44
von Jean
v. 0.182 - mit neuen, mir weitestgehend unbekannten Spielen wie Mattel Thoroughbred Horse Race Analyzer
http://www.mame.net/releases/whatsnew_0182.txt

Re: MAME / MAMEUI 0.182 - Arcade-Emulatoren

Verfasst: 29.06.17, 6:01
von jasonliul

Re: MAME / MAMEUI 0.187b Arcade-Emulatoren

Verfasst: 30.08.17, 19:10
von Gordon
jetzt bei 0.189

Re: MAME / MAMEUI 0.189 Arcade-Emulatoren

Verfasst: 27.12.17, 19:46
von Gordon
jetzt bei 0.193
CL und DL: http://www.mame.net/release.html

Re: MAME / MAMEUI 0.193 Arcade-Emulatoren

Verfasst: 30.05.18, 13:49
von klodeckel

Re: MAME / MAMEUI 0.198 Arcade-Emulatoren

Verfasst: 27.06.18, 10:46
von klodeckel
v0.199
-----


MAMETesters Bugs Fixed
----------------------
- 06980: [Save/Restore] (spec128.cpp) specpls3: Unable to save state (regression). (AJR)
- 06983: [Sound] (mtouchxl.cpp) mtchxl6k (possibly others): All sounds play too fast. (Carl)
- 06984: [Graphics] (esd16.cpp) jumppop, jumppope: Missing graphics in first stage. (AJR)
- 06988: [Crash/Freeze] (kinst.cpp) kinst: Hangs during Attract Mode, noticeable when a fight loads. (Ivan Vangelista)
- 06989: [Sound] (champbas.cpp) champbb2j: AY-3-8910 sound is completely missing (Vas Crabb)
- 06992: [DIP/Input] (hornet.cpp) sscope and clones: Analog inputs do not function. (Ted Green)
- 07006: [Media Support] (at.cpp) atvga, at386, at486: [possible] Unable load Floppy Diskettes. (Carl)
- 07007: [Sound] (renegade.cpp) renegade, kuniokun: BGM stops playing after a while. (AJR)
- 07010: [DIP/Input] (missile.cpp) missile and clones: DIP switch trackball size large/mini labels reversed. (Tafoid)
- 07017: [Sound] (galaxian.cpp) kingball, kingballj: King's voice is not played correctly. (Ivan Vangelista)
- 07020: [DIP/Input] (lwings.cpp) trojan and clones: DIP switches incorrectly numbered, and info on unused DIP switches. (Tafoid)

Re: MAME / MAMEUI 0.199 Arcade-Emulatoren

Verfasst: 25.07.18, 21:50
von Gordon
Unvermeidlich bei 0.200
http://www.mame.net/

Re: MAME / MAMEUI 0.200 Arcade-Emulatoren

Verfasst: 30.08.18, 6:29
von klodeckel

Re: MAME / MAMEUI 0.203 Arcade-Emulatoren

Verfasst: 01.11.18, 5:55
von klodeckel

Re: MAME / MAMEUI 0.204 Arcade-Emulatoren

Verfasst: 29.11.18, 6:13
von klodeckel
MAME 0.204

umfangreiches Änderungsprotokoll gibt's hier:umfangreiches Änderungsprotokoll gibt's hier: